Unreal Engine


Tags: #houdini #personal #python #scripted tool #shaders #unreal engine

2026

Little Ashton - House Generator

This post follows the development of a dynamic building generator using Houdini, inspired by Exp33 and Atomfall.

Dungeon Delve Project

This post is about a quick diorama project that sets up modular kits, animated portal effects and post process in Unreal Engine.

Robot Dog Project

This post documents the retoplogy, rigging, skinning and shader work for creating a game ready animated robot dog.

Outsource Asset Validator for UE

This post documents the creation of a asset manager that bakes, validates and imports outsourced meshes with shaders setup into Unreal Engine.

2025

Winter Shader Musuem

This project showcases a variety of winter shaders for Unreal Engine 5.

PCG Scatter Tool Breakdown

This post documents building a PCG scattering tool for foliage and repetitive assets.

Visual Mesh Debugger

This post goes through the development of a visual debugging tool using Python for inspecting static meshes in real-time in Unreal Engine.